The object of the game is to move the coins down the table toward the far side. However, only the coin closest to the player may be moved. That closest coin must be "shot" through the space between the other two coins, using a push/slide motion. (Lay your index finger on the coin and give it a firm shove across the table.)
Put the coins in their starting position on the edge of the table, in a triangle formation with the coin at the point of the formation sticking halfway off the table.
- The first move is to hit that end coin, the one that is sticking halfway off the table.
- Usually the "heel" of the hand is used to make this first move.
- The first player's turn is over if they fail to get the nearest coin through the space between the other two, or the nearest coin hits one of the other coins as it passes by. If one of these occurs, play passes to the second player and they get to start a fresh game from their side of the table.
- They set up the coins in the starting position on his end and begins the trek down the table.
- When one player manages to advance the coins down to the opposite side of the table and is ready to try for a goal, the opponent must place their hand on the end of the table to form a goal, with their index and pinky fingers forming the sides of the goal area.
- If the advancing player can manage to shoot the coin into the goal area between those to fingers, he wins that round and scores a point.
Start by playing a match up to 5 points, and then have fun by creating best-of tournaments, like best of 5 or 7.